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These aren’t the benchmarks you’re looking for

I was evaluating use of GObject for small plentiful short-lived objects in libgck. I wanted to see how their performance compared to custom reference counted structures. Turns out it’s not as bad as I imagined.

The speed difference on my system, with a simple test program, ended up being around a factor of eight. Most of that cost is due to pthread_mutex_lock and pthread_mutex_unlock.

$ ./test-gobject-speed
struct x 10000000 = 1.091700
object x 10000000 = 8.578848

Note that I didn’t use heavy weight stuff like properties or signals in my benchmark. But I don’t need those for this use case.

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